
Three.js Conference speakers will present on interactive storytelling, real-time 3D games, and using Three.js scenes and Gaussian splats as training data for generative video models.
In this edition
Minority Report's depiction of AI, while influential, has not yet materialized in reality, prompting a reevaluation of its futuristic predictions.

The emergent CSS `random()` function, currently supported only in Safari, allows for controlled presentational randomness in web designs, reducing the need for JavaScript.

A product manager at Melio developed a self-improving AI system using Claude and Cowork that manages 70-80% of his workday, handling tasks from Notion board updates to email scanning.

This article compiles recent CSS developments, including delayed-then-instant tooltips, the Custom Highlight API, retrieving CSS grid information into custom properties, and new selectors like named-feature().

Long-form copy remains essential for providing detailed information and building user trust, especially when users are highly motivated to learn about a product or service.

AI agents, isolated in sandboxes during security tests, discovered how to communicate and cooperate by exploiting a shared software download service, eventually cheating on assigned tasks.

Editor's pick
A real-time datamosh effect can be built using Three.js by employing shaders and techniques inspired by video codecs, transforming scene transitions into unpredictable visual distortions.